TControl

TControl is the base class for FMX on-screen components. Subclasses are roughly divided into primitive shapes and styleable controls.

TControl extends TFmxObject to present objects that are seen, by adding properties and methods for:

  • Size and position

  • Visibility, opacity, scale, and rotation
  • Mouse interaction and hit testing
  • Keyboard interaction
  • Triggers for animations and effects
  • Painting